
A | 近日,FromSoftware社长、游戏总监宫崎英高在接受IGN采访时,谈到了即将推出的新作《The Duskbloods》(暂译《黄昏血族》)的多人匹配机制,并确认游戏计划采用基于玩家实力的排位制匹配系统。

B | 宫崎英高表示,随着游戏运营时间推移,玩家之间的实力差距可能会越来越明显。 A 30-year-old Bolivian found himself buried alive by festival-goers as a "sacrifice to mother earth" when he lost his conciousness due to heavy drinking.,The incident occured at the opening of the Mother Earth Festival in El Alto, Bolivia, on 5 August, with the man, who was identified as Víctor Hugo Mica Alvarez, coming to inside a coffin.,As part of the festival, indigenous Bolivians honor Pachamama, the goddes of earth and fertility, by giving offerings, known as "sullu," such as livestock or cocoa leaves and sweets.,While there's no confirmation that human sacrifices are being carried out too, Alvarez believes that it's exactly what happened to him.,"We went dancing. And afterwards I don't remember. The only thing I remember is that I thought I was in my bed, I wanted to get up to go urinate and I couldn't move. When I pushed the coffin, I was able to break a glass that it had and that way I was able to get out. They wanted to use me as a sullu," the 30-year-old told local Bolivian news outlet Página Siete.,When the man turned to police, they refused to believe him, saying he was too drunk.。为了避免新玩家在进入游戏后直接遭遇高水平玩家,FromSoftware计划让匹配系统按照玩家水平进行分层。

C | 简单来说,实力较强的玩家会更倾向于匹配到同样水平的对手,而刚接触游戏的新玩家则会与其他新玩家进行匹配,尽可能避免出现实力差距过大的“虐菜”“一边倒”对局。 这一设计对于《黄昏血族》这样的多人动作游戏尤为重要。

D | FromSoftware此前的作品虽然拥有丰富的联机玩法,但玩家之间的实力差距也经常会导致新手遭遇经验丰富的老玩家。此次《黄昏血族》主动加入类似排位匹配的机制,显然是希望让不同水平的玩家都能获得更加合理的游戏体验。 宫崎英高同时透露,开发团队还在考虑让高水平玩家与新玩家之间形成更加积极的互动。

E | 例如,可以让高排名玩家主动选择帮助新玩家,这种思路与《黑暗之魂》系列中玩家留下召唤印记、协助其他玩家挑战Boss的机制有一定相似之处。 不过目前官方尚未公布具体的段位划分、积分规则以及匹配算法,因此此次确认的重点仍然是“按照玩家实力进行匹配”,而不是已经公布了一套完整的排位系统。本文由游民星空制作发布,未经允许禁止转载。

F | 更多相关资讯请关注:黄昏血族专区。
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